Monday, March 9, 2015

Java useful program



Fill colors using Applet

import java.applet.*;
import java.awt.*;
public class  fillColor extends Applet
{
   public void paint(Graphics g)
     {
      g.drawRect(300,150,200,100);
      g.setColor(Color.yellow);   
      g.fillRect(300,150, 200, 100);
      g.setColor(Color.magenta);
      g.drawString("Rectangle",500,150);
   }
}

Create event listener in Applet

import java.applet.*;
import java.awt.event.*;
import java.awt.*;
public class EventListeners extends Applet 
implements ActionListener
{
   TextArea txtArea;
   String Add, Subtract;
   int i = 10, j = 20, sum =0,Sub=0;
   public void init()
    {
      txtArea = new TextArea(10,20);
      txtArea.setEditable(false);
      add(txtArea,"center");
      Button b = new Button("Add");
      Button c = new Button("Subtract");
      b.addActionListener(this);
      c.addActionListener(this);
      add(b);
      add(c);
   }
   public void actionPerformed(ActionEvent e)
    {
      sum = i + j;
      txtArea.setText("");
      txtArea.append("i = "+ i + "\t" + "j = " + j + "\n");
      Button source = (Button)e.getSource();
      if(source.getLabel() == "Add")
      {
         txtArea.append("Sum : " + sum + "\n");
      }
      if(i >j)
      {
         Sub = i - j;
      }
      else
      {
         Sub = j - i;
      }
      if(source.getLabel() == "Subtract")
       {
         txtArea.append("Sub : " + Sub + "\n");
      }
   }
}

Play sound using Applet

import java.applet.*;
import java.awt.*;
import java.awt.event.*;
public class PlaySoundApplet extends Applet 
implements ActionListener
{
   Button play,stop;
   AudioClip audioClip;
   public void init()
     {
      play = new Button("  Play in Loop  ");
      add(play);
      play.addActionListener(this);
      stop = new Button("  Stop  ");
      add(stop);
      stop.addActionListener(this);
      audioClip = getAudioClip(getCodeBase(), "Sound.wav");
   }
   public void actionPerformed(ActionEvent ae)
    {
      Button source = (Button)ae.getSource();
      if (source.getLabel() == "  Play in Loop  ")
      {
         audioClip.play();
      }  
      else if(source.getLabel() == "  Stop  ")
      {
         audioClip.stop();
      }
   }
}

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