Check status of antialiasing
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class Main
{
public static void main(String[] args)
{
JFrame frame = new JFrame();
frame.add(new MyComponent());
frame.setSize(300, 300);
frame.setVisible(true);
}
}
class MyComponent extends JComponent
{
public void paint(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
RenderingHints rh = g2d.getRenderingHints();
boolean bl = rh.containsValue
(RenderingHints.Value_antialias_on);
System.out.println(bl);
g2.setRenderingHint(RenderingHints.
key_antialiasing, Renderinghints.value_antialias_on);
}
}
Display a colors in a frame
import java.awt.Graphics;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.BufferedImage;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class Main extends JComponent
{
BufferedImage image;
public void initialize()
{
int width = getSize().width;
int height = getSize().height;
int[] data = new int[width * height];
int index = 0;
for (int i = 0; i < height; i++)
{
int red = (i * 255) / (height - 1);
for (int j = 0; j < width; j++)
{
int green = (j * 255) / (width - 1);
int blue = 128;
data[index++] = (red < < 16) | (green < < 8) | blue;
}
}
image = new BufferedImage
(width, height, BufferedImage.Type_int_rgb);
image.setRGB(0, 0, width, height, data, 0, width);
}
public void paint(Graphics g)
{
if (image == null)
initialize();
g.drawImage(image, 0, 0, this);
}
public static void main(String[] args)
{
JFrame f = new JFrame("Display Colours");
f.getContentPane().add(new Main());
f.setSize(300, 300);
f.setLocation(100, 100);
f.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
});
f.setVisible(true);
}
}
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