Monday, February 11, 2013

MULTIMEDIA


Definition of Multimedia

Multimedia uses computers to present text, audio, video, animation, interactive features, and still images in various ways and combinations made possible through the advancement of technology. By combining media and content, those interested in multimedia can take on and work with a variety of media forms to get their content across. This is an exciting new field for those interested in computers, technology, and creative career options. Multimedia can be accessed through computers or electronic devices and integrates the various forms together. One example of multimedia would be combining a website with video, audio, or text images.



Minimum requirements of multimedia computer are:-
a) Intel pentium processor or any process with MMX
b) 32/64 MB RAM / technology + graphics accelerator
c) Keyboard, Mouse , CD-ROM drive
d) 4 GB Hard disk
e) Sound card with external speaker and microphone
f) SVGA display ( color monitor)
g) Voice display (built-in)
Components of Multimedia

Text

It may be an easy content type to forget when considering multimedia systems, but text content is by far the most common media type in computing applications. Most multimedia systems use a combination of text and other media to deliver functionality. Text in multimedia systems can express specific information, or it can act as reinforcement for information contained in other media items. This is a common practice in applications with accessibility requirements.

Images

Digital image files appear in many multimedia applications. Digital photographs can display application content or can alternatively form part of a user interface. Interactive elements, such as buttons, often use custom images created by the designers and developers involved in an application. Digital image files use a variety of formats and file extensions. Among the most common are JPEGs and PNGs. Both of these often appear on websites, as the formats allow developers to minimize on file size while maximizing on picture quality. Graphic design software programs such as Photoshop and Paint.NET allow developers to create complex visual effects with digital images.

Audio

Audio files and streams play a major role in some multimedia systems. Audio files appear as part of application content and also to aid interaction. When they appear within Web applications and sites, audio files sometimes need to be deployed using plug-in media players. Audio formats include MP3, WMA, Wave, MIDI and RealAudio. When developers include audio within a website, they will generally use a compressed format to minimize on download times. Web services can also stream audio, so that users can begin playback before the entire file is downloaded.

Video

Digital video appears in many multimedia applications, particularly on the Web. As with audio, websites can stream digital video to increase the speed and availability of playback. Common digital video formats include Flash, MPEG, AVI, WMV and QuickTime. Most digital video requires use of browser plug-ins to play within Web pages, but in many cases the user's browser will already have the required resources installed.

Animation

Animated components are common within both Web and desktop multimedia applications. Animations can also include interactive effects, allowing users to engage with the animation action using their mouse and keyboard. The most common tool for creating animations on the Web is Adobe Flash, which also facilitates desktop applications. Using Flash, developers can author FLV files, exporting them as SWF movies for deployment to users. Flash also uses ActionScript code to achieve animated and interactive effects.

A Multimedia system has four basic characteristics:
·                     Multimedia systems must be computer controlled.
·                     Multimedia systems are integrated.
·                     The information they handle must be represented digitally.
·                     The interface to the final presentation of media is usually interactive.

Application of Multimedia:-
a) Multimedia presentation : Multimedia presentation can be used to better explain a subject matter to the students because it enhance the comprehension capability of students. It is extremely effective in getting across new ideas and concepts.
b) Entertainment : Multimedia technology is used by entertainment industry as in games, films, cartoons,animation,sound effects etc.
c) Software : Multimedia is used for training purpose or guide. So users can operate software without help of trainers.
d) Business communication : Multimedia is very powerful tool for enhancing the quality of business communication.
e) Multimedia web pages : Multimedia feature in web pages make more attractive, user friendly.

 Benefits of Multimedia tools
Education:
Project Management Skills
  • Creating a timeline for the completion of the project.
  • Allocating resources and time to different parts of the project.
  • Assigning roles to team members.
Research Skills
  • Determining the nature of the problem and how research should be organized.
  • Posing thoughtful questions about structure, models, cases, values, and roles.
  • Searching for information using text, electronic, and pictorial information sources.
  • Developing new information with interviews, questionnaires and other survey methods.
  • Analyzing and interpreting all the information collected to identify and interpret patterns.
Organization and Representation Skills
  • Deciding how to segment and sequence information to make it understandable.
  • Deciding how information will be represented (text, pictures, movies, audio, etc.).
  • Deciding how the information will be organized (hierarchy, sequence) and how it will be linked.
Presentation Skills
  • Mapping the design onto the presentation and implementing the ideas in multimedia.
  • Attracting and maintaining the interests of the intended audiences.
Reflection Skills
  • Evaluating the program and the process used to create it.
  • Revising the design of the program using feedback.

Features for a Multimedia System
Given the above challenges the following feature a for a Multimedia System:

Very High Processing Power
-- needed to deal with large data processing and real time delivery of media.
Special hardware commonplace.
Multimedia Capable File System
-- needed to deliver real-time media -- e.g. Video/Audio Streaming. Special
Hardware/Software needed e.g RAID technology.
Data Representations/File Formats that support multimedia
-- Data representations/file formats should be easy to handle yet allow for
compression/decompression in real-time.
Efficient and High I/O
-- input and output to the file subsystem needs to be efficient and fast. Needs to
allow for real-time recording as well as playback of data. e.g. Direct to Disk
recording systems.
Special Operating System
-- to allow access to file system and process data efficiently and quickly. Needs
to support direct transfers to disk, real-time scheduling, fast interrupt processing,
I/O streaming etc.
Storage and Memory
-- large storage units (of the order of 50 -100 Gb or more) and large memory (50 -
100 Mb or more). Large Caches also required and frequently of Level 2 and 3
hierarchy for efficient management.
Network Support
-- Client-server systems common as distributed systems common.
Software Tools
-- user friendly tools needed to handle media, design and develop applications,
deliver media.
Engineering
Software engineers may use multimedia in Computer Simulations for anything from entertainment to training such as military or industrial training. Multimedia for software interfaces are often done as a collaboration between creative professionals and software engineers.
Industry
In the Industrial sector, multimedia is used as a way to help present information to shareholders, superiors and coworkers. Multimedia is also helpful for providing employee training, advertising and selling products all over the world via virtually unlimited web-based technology

Industry
In the Industrial sector, multimedia is used as a way to help present information to shareholders, superiors and coworkers. Multimedia is also helpful for providing employee training, advertising and selling products all over the world via virtually unlimited web-based technology

Mathematical and scientific research

In mathematical and scientific research, multimedia is mainly used for modeling and simulation. For example, a scientist can look at a molecular model of a particular substance and manipulate it to arrive at a new substance. Representative research can be found in journals such as the Journal of Multimedia.



Medicine

In Medicine, doctors can get trained by looking at a virtual surgery or they can simulate how the human body is affected by diseases spread by viruses and bacteria and then develop techniques to prevent it.

Document imaging

Document imaging is a technique that takes hard copy of an image/document and converts it into a digital format (for example, scanners).
Disabilities
Ability Media allows those with disabilities to gain qualifications in the multimedia field so they can pursue careers that give them access to a wide array of powerful communication forms.


No comments:

Post a Comment