Draw text using GUI
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Main extends JPanel
{
public void paint(Graphics g)
{
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.key_antialiasing,
RenderingHints.Value_antialias_on);
Font font = new Font("Serif", Font.plain, 96);
g2.setFont(font);
g2.drawString("Text", 40, 120);
}
public static void main(String[] args)
{
JFrame f = new JFrame();
f.getContentPane().add(new Main());
f.setSize(300, 200);
f.setVisible(true);
}
}
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